In this article, you’ll learn what ccache is (and what it is not), how cache hits actually happen, and the common setup mistakes that silently drop your hit rate to zero.
Lambdas have been a powerful feature of C++ since their introduction in C++11. They are used a lot, but there are several myths about what lambdas are and how they behave. Let’s clear up some of the most common misconceptions.
When you think about building an audio application, you might guess that the audio processing is the most time-consuming part of development. It's true that DSP algorithms can demand significant time, but many JUCE developers will tell you that one of the biggest time investments is often the GUI development. Why is that the case, and what can you do about it?